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算法競賽實(shí)戰(zhàn)筆記 讀者對象:本書適合對算法競賽感興趣的青少年閱讀,也可作為相關(guān)領(lǐng)域教師、計(jì)算機(jī)專業(yè)學(xué)生的參考用書。
近年來,隨著互聯(lián)網(wǎng)和人工智能的廣泛應(yīng)用,算法作為其關(guān)鍵技術(shù)的內(nèi)核,備受學(xué)校和企業(yè)的重視,算法競賽更成為算法領(lǐng)域的一顆明珠。本書依托編著者多年算法競賽的教學(xué)積累,全方位介紹了競賽中常用的算法及近年來算法競賽領(lǐng)域最新的研究成果,基于算法競賽中廣泛使用的在線評測網(wǎng)站——洛谷,著重介紹線性數(shù)據(jù)結(jié)構(gòu),基礎(chǔ)算法,搜索算法,動態(tài)規(guī)劃等方面的知識。本書適合對算法競賽感興趣的青少年閱讀,也可作為相關(guān)領(lǐng)域教師、計(jì)算機(jī)專業(yè)學(xué)生的參考用書。
作者梁博:2019年至今,負(fù)責(zé)北大附中初中信息學(xué)奧賽教學(xué)工作。2022年學(xué)生成績:入選省隊(duì):陳凱豐,謝梓涵,梁嘉文。北京20個省隊(duì)名額中占3人。(根據(jù)往年情況,進(jìn)入省隊(duì)基本都可以保送清華或者北大)2021年學(xué)生成績:呂彥哲銀牌。陳凱豐(初二)作為夏令營選手獲得銀牌,簽約北大,成為歷史上簽約北大最小的選手。2020年學(xué)生成績:學(xué)生中初中組(普及組)參賽人數(shù)60人,一等獎獲獎20人,二等獎25人,北京市7個滿分同學(xué)中占3人。省一等獎比例30%遠(yuǎn)超全市平局值,總獲獎率68%初二即有兩名同學(xué)獲得高中組(提高組)一等獎。2014-2021在小米負(fù)責(zé)簽名與編譯系統(tǒng)研發(fā),科研成果轉(zhuǎn)化為32項(xiàng)專利,如:CN201510549837.6一種應(yīng)用軟件預(yù)裝次數(shù)的控制方法及裝置CN201510547599.5應(yīng)用版本信息的獲取方法、設(shè)備和系統(tǒng)CN201510857770.2終端系統(tǒng)升級方法及裝置CN201610694577.6數(shù)字簽名方法及裝置其余28項(xiàng)專利不列出,可以在相關(guān)網(wǎng)站檢索到.2009-2021 浙江大學(xué)竺可楨學(xué)院計(jì)算機(jī)科學(xué)與技術(shù)專業(yè)
第 0 章 一些不那么常識的常識 ············································································.1
0.1 本地編程環(huán)境的配置··············································································.1 0.1.1 在 Windows 系統(tǒng)上安裝使用 Dev C++···············································.1 0.1.2 在 MacOS 系統(tǒng)上安裝 Xcode ··························································.4 0.2 在線評測系統(tǒng)—洛谷···········································································.7 0.2.1 注冊洛谷 ···················································································.8 0.2.2 提交題目 ···················································································.9 0.2.3 團(tuán)隊(duì)管理 ···················································································11 第 1 章 線性數(shù)據(jù)結(jié)構(gòu) ························································································15 1.1 數(shù)據(jù)結(jié)構(gòu)·····························································································15 1.1.1 數(shù)據(jù)結(jié)構(gòu)的定義 ··········································································15 1.1.2 數(shù)據(jù)結(jié)構(gòu)的運(yùn)算 ··········································································17 1.1.3 線性數(shù)據(jù)結(jié)構(gòu) ·············································································17 1.2 棧······································································································18 1.2.1 棧的定義 ···················································································18 1.2.2 棧的作用 ···················································································20 1.2.3 棧的固定數(shù)組實(shí)現(xiàn) ·······································································21 1.2.4 STL 中的棧 ················································································24 1.2.5 括號匹配問題 ·············································································26 1.2.6 前綴、中綴、后綴表達(dá)式 ······························································30 1.2.7 后綴表達(dá)式的計(jì)算 ·······································································32 1.2.8 中綴表達(dá)式轉(zhuǎn)換為后綴表達(dá)式 ························································36 1.2.9 中綴表達(dá)式的計(jì)算 ·······································································41 1.3 隊(duì)列···································································································43 1.3.1 隊(duì)列的定義 ················································································44 1.3.2 隊(duì)列的作用 ················································································46 1.3.3 隊(duì)列的固定數(shù)組實(shí)現(xiàn) ····································································46 1.3.4 STL 中的隊(duì)列 ·············································································47 1.3.5 基數(shù)排序(Radix Sorting)·····························································50 1.3.6 結(jié)構(gòu)體的構(gòu)造函數(shù) ·······································································56 1.3.7 隊(duì)列的應(yīng)用 ················································································59 1.4 前綴和·······························································································.66 1.4.1 前綴和的引入 ············································································.66 1.4.2 一維數(shù)組前綴和 ·········································································.66 1.5 動態(tài)數(shù)組····························································································.75 1.5.1 動態(tài)數(shù)組 vector ··········································································.75 1.5.2 STL 中的動態(tài)數(shù)組 ······································································.75 1.5.3 vector 的缺點(diǎn) ·············································································.76 1.5.4 vector 與迭代器 iterator·································································.76 1.5.5 vector 與 C++11 ··········································································.78 1.5.6 vector 的實(shí)現(xiàn)原理 ·······································································.80 1.6 樹·····································································································.82 1.6.1 樹的相關(guān)概念 ············································································.82 1.6.2 樹的性質(zhì) ··················································································.84 1.6.3 特殊的樹—二叉樹 ···································································.84 1.6.4 完全二叉樹的性質(zhì) ······································································.85 1.6.5 樹的存儲方式 ············································································.86 1.6.6 樹的遍歷 ··················································································.89 1.6.7 知二求一 ··················································································101 1.6.8 樹的寬度優(yōu)先遍歷 ······································································105 1.7 本章習(xí)題····························································································105 第 2 章 基礎(chǔ)算法 ·····························································································106 2.1 貪心算法····························································································106 2.1.1 貪心算法的概念 ·········································································106 2.1.2 基礎(chǔ)貪心問題舉例 ······································································107 2.1.3 線段覆蓋問題 ············································································111 2.2 高精度計(jì)算·························································································113 2.2.1 C++語言中的數(shù)據(jù)類型·································································113 2.2.2 高精度加法 ···············································································115 2.2.3 高精度減法 ···············································································118 2.2.4 高精度乘法 ···············································································121 2.2.5 高精度除法取余數(shù) ······································································126 2.3 歸并排序····························································································129 2.3.1 歸并 ························································································130 2.3.2 歸并排序的時間復(fù)雜度分析 ··························································134 2.3.3 歸并排序的應(yīng)用 ·········································································135 2.4 快速排序··························································································.143 2.4.1 快速排序的思想················································································.143 2.4.2 快速排序的時間復(fù)雜度分析 ························································.146 2.5 STL ································································································.151 2.5.1 algorithm 頭文件中的函數(shù) ···························································.152 2.5.2 容器 ······················································································.156 2.6 本章習(xí)題··························································································.159 第 3 章 搜索算法 ···························································································.160 3.1 深度優(yōu)先搜索····················································································.160 3.1.1 迷宮尋路與烤雞問題 ·································································.160 3.1.2 全排列問題與回溯 ····································································.166 3.1.3 洪水填充(Flood Fill)算法·························································.168 3.1.4 八皇后問題與剪枝 ····································································.171 3.1.5 數(shù)獨(dú)問題 ················································································.174 3.1.6 剪枝 ······················································································.177 3.2 寬度優(yōu)先搜索····················································································.181 3.2.1 找眼鏡 ···················································································.181 3.2.2 馬的遍歷 ················································································.182 3.2.3 01 迷宮···················································································.185 3.2.4 八數(shù)碼問題 ·············································································.188 3.3 本章習(xí)題··························································································.190 第 4 章 動態(tài)規(guī)劃 ···························································································.191 4.1 動態(tài)規(guī)劃入門····················································································.191 4.1.1 斐波那契數(shù)列 ··········································································.191 4.1.2 數(shù)字三角形 ·············································································.193 4.1.3 遞推+填表···············································································.195 4.2 動態(tài)規(guī)劃解題步驟··············································································.199 4.2.1 分解子問題 ·············································································.199 4.2.2 確定狀態(tài) ················································································.200 4.2.3 狀態(tài)轉(zhuǎn)移 ················································································.200 4.2.4 動態(tài)規(guī)劃能解決的問題的特點(diǎn) ·····················································.201 4.3 線性動態(tài)規(guī)劃····················································································.201 4.3.1 最長上升子序列問題(LIS)·······················································.201 4.3.2 最長公共子序列問題(LCS)······················································.209 4.4 背包類動態(tài)規(guī)劃·················································································.213 4.4.1 01 背包問題···············································································213 4.4.2 多重背包問題 ············································································225 4.4.3 完全背包問題 ············································································228 4.4.4 分組背包問題 ············································································231 4.4.5 二維費(fèi)用背包問題 ······································································241 4.5 區(qū)間動態(tài)規(guī)劃與多維動態(tài)規(guī)劃·············································································243 4.5.1 區(qū)間動態(tài)規(guī)劃 ············································································243 4.5.2 多維動態(tài)規(guī)劃 ············································································248 4.6 本章習(xí)題····························································································256
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