《先鋒英語》是符合教改精神、能滿足新時(shí)代教學(xué)需要的一套國際化英語教材。原版教材由培生教育出版集團(tuán)出版,高等教育出版社引進(jìn)后由國內(nèi)知名高校的英語教育專家和骨干教師完成了針對(duì)我國高校學(xué)生需求的本土化改編工作。在改編過程中,編者以服務(wù)新時(shí)代人才培養(yǎng)戰(zhàn)略為宗旨,主張通過語言學(xué)習(xí)培養(yǎng)學(xué)生的批判性思維,在教學(xué)活動(dòng)中樹立學(xué)生的團(tuán)隊(duì)合作意識(shí),進(jìn)而提升他們的人文素養(yǎng)并培養(yǎng)他們終身學(xué)習(xí)的觀念。本書為同步練習(xí)第3冊(cè)。
A Over the last hundred or soyears.1 human beingshave developed at an amazing rate.Who would havebelieved a hundred years ago that today we .couldreceive messages from across the world in seconds?However, we, might also ask if the people of a hundredyears ago would, have considered receiving messages asquickly as possible the most important need for society.(Introductory topic sentence) __ B 2 Nobody denies that the computeris one ofthe mostimportant pieces of technology today.It is importantto note, however, that much of the development toimprove computers is either in.response to people'sneed to conlmunicate on the Internet or.to play games.3Why is this the case?The first thing to remember whentrying to answer this question is that technology isdeveloped and produced by private businesses and themain motivation-of-any private industry is most certainlythe making Of money.4There is no doubt, therefore; thatthese companies do not ask themselves whether theirnew device or machine will benefit society.5 Rather theyselfishly ask themselves whether the product will sell.C Readers may see this as a positive development asit means that the consumer is the decision maker.Unfortunately, consumers .are far more interested in6 how to make their own little lives easier and lesstedious than in developments that benefit the worldiFor example, 7 it is unquestionably true that an averageteenager would prefer to read about the latest newcomputer game than the development of a fantasticlittle machine that removes bacteria from food.Onesupplies hours of fun for tired little minds, the othermay save millions of people.D It-is-also unfortunately the truth that such products asan, anti-bacteria device are usually developed either-bystate-supported institutions or-small organisations withlittle money.So, while these great projects struggle tofind money, the big orgamsations can decide whether todesign a game or a new entertainment system for theirluxury fast cars.